Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ACTION_FinishRotation (UE2Runtime)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> LatentScriptedAction >> ACTION_FinishRotation |
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "Finish rotation" |
[edit] Instance functions
[edit] TurnToGoal
function bool TurnToGoal ()
Overrides: LatentScriptedAction.TurnToGoal
