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UE2:ACTION_FireWeaponAt (UT2004)
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| Object >> ScriptedAction >> ACTION_FireWeaponAt |
Contents |
- Package:
- Gameplay
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Properties
Property group 'Action'
ShootTargetTag
Type: name
Internal variables
ShootTarget
Type: Actor
Default values
| Property | Value |
|---|---|
| ActionString | "fire weapon" |
Instance functions
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
