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UE2:ACTION_FireWeaponAt (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_FireWeaponAt

Contents

Package: 
Gameplay

null

Properties

Property group 'Action'

ShootTargetTag

Type: name


Internal variables

ShootTarget

Type: Actor


Default values

Property Value
ActionString "fire weapon"

Instance functions

InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor