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UE2:ACTION_GotoMenu (UT2004)
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| Object >> ScriptedAction >> ACTION_GotoMenu |
Contents |
- Package:
- UnrealGame
- This class in other games:
- UT2003
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: UnrealGame.ACTION_GotoMenu Parent: GamePlay.ScriptedAction
When called, it will transfer the sequecne to a menu
[edit] Properties
[edit] Property group 'Action'
[edit] bDisconnect
Type: bool
Default value: True
[edit] MenuName
Type: string
Modifiers: config
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] GetMenuName
function string GetMenuName ()
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
