I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE2:ACTION_IfCondition (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> ScriptedAction >> ACTION_IfCondition

Contents

Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2003

null

[edit] Properties

[edit] Property group 'Action'

[edit] TriggeredConditionTag

Type: name


[edit] Internal variables

[edit] T

Type: TriggeredCondition


[edit] Default values

Property Value
ActionString "If condition"

[edit] Instance functions

[edit] GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


[edit] ProceedToNextAction

function ProceedToNextAction (ScriptedController C)

Overrides: ScriptedAction.ProceedToNextAction


[edit] StartsSection

function bool StartsSection ()

Overrides: ScriptedAction.StartsSection