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UE2:ACTION_IfCondition (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_IfCondition |
Contents |
- Package:
- Gameplay
- No known subclasses.
- This class in other games:
- U2, UE2Runtime, UT2003
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[edit] Properties
[edit] Property group 'Action'
[edit] TriggeredConditionTag
Type: name
[edit] Internal variables
[edit] T
Type: TriggeredCondition
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "If condition" |
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] ProceedToNextAction
function ProceedToNextAction (ScriptedController C)
Overrides: ScriptedAction.ProceedToNextAction
[edit] StartsSection
function bool StartsSection ()
Overrides: ScriptedAction.StartsSection
