Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ACTION_IfRandomPct (UE2Runtime)
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| Object >> ScriptedAction >> ACTION_IfRandomPct |
Contents |
- Package:
- Gameplay
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Property group 'Action'
[edit] Probability
Type: float
[edit] Instance functions
[edit] ProceedToNextAction
function ProceedToNextAction (ScriptedController C)
Overrides: ScriptedAction.ProceedToNextAction
[edit] StartsSection
function bool StartsSection ()
Overrides: ScriptedAction.StartsSection
