Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:ACTION_Jump (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_Jump |
Contents |
- Package:
- Gameplay
- No known subclasses.
- This class in other games:
- UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Properties
[edit] Property group 'Action'
[edit] JumpAction
Type: JumpType
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "Jump" |
[edit] Enums
[edit] JumpType
- JUMP_Normal
- JUMP_Double
- JUMP_DodgeLeft
- JUMP_DodgeRight
[edit] Instance functions
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
