Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ACTION_LeaveSequence (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_LeaveSequence |
- Package:
- Legend
- This class in other games:
- UE2Runtime, UT2003, UT2004
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[edit] Default values
| Property | Value |
|---|---|
| ActionString | "leave sequence" |
[edit] Instance functions
[edit] GetScript
function ScriptedSequence GetScript (ScriptedSequence S)
Overrides: ScriptedAction.GetScript
