Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ACTION_PlayMusic (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_PlayMusic |
Contents |
- Package:
- Gameplay
- This class in other games:
- U2, UE2Runtime, UT2004
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[edit] Properties
[edit] Property group 'Action'
[edit] bAffectAllPlayers
Type: bool
Default value: True
[edit] Song
Type: string
[edit] Transition
Type: Actor.EMusicTransition
Default value: MTRAN_Fade
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "play song" |
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
