Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:ACTION_PlaySound (U2)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
U2 Object >> ScriptedAction >> ACTION_PlaySound

Contents

Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

[edit] Properties

[edit] Property group 'Action'

[edit] bAttenuate

Type: bool


Default value: True

[edit] bNoOverride

Type: bool


Default value: True

[edit] Pitch

Type: float


Default value: 1.0

[edit] Sound

Type: Sound


[edit] Volume

Type: float


Default value: 1.0

[edit] Default values

Property Value
ActionString "play sound"

[edit] Instance functions

[edit] GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor


Personal tools