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UE2:AIScript (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime, UT2003, UT2004
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AIScript - used by Level Designers to specify special AI scripts for pawns placed in a level, and to change which type of AI controller to use for a pawn. AIScripts can be shared by one or many pawns. Game specific subclasses of AIScript will have editable properties defining game specific behavior and AI This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] Property group 'AIScript'
[edit] ControllerClass
Type: class<AIController>
[edit] NextScriptTag
Type: name
Tag of next ScriptedSequence
[edit] SkillModifier
Type: float
skill modifier (same scale as game difficulty)
[edit] Internal variables
[edit] NextScript
Type: AIScript
[edit] Instance functions
[edit] SpawnControllerFor
function SpawnControllerFor (Pawn P)
