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UE2:ASPlayerReplicationInfo (UT2004)

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Contents

Package: 
UT2k4Assault

ASPlayerReplicationInfo Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] bAutoRespawn

Type: bool

for reinforcements

[edit] bTeleportToSpawnArea

Type: bool

Player can teleport to new spawn area

[edit] DestroyedVehicles

Type: byte


[edit] DisabledFinalObjective

Type: byte


[edit] DisabledObjectivesCount

Type: byte


[edit] PawnOverrideClass

Type: string


[edit] TeleportTime

Type: int

countdown until valid

[edit] TrophiesXOffset

Type: float

for drawing tropheys on scoreboard

[edit] Functions

[edit] Events

[edit] Timer

event Timer ()

Overrides: PlayerReplicationInfo.Timer


[edit] Other instance functions

[edit] CanBotTeleport

function bool CanBotTeleport (Controller C)


[edit] Reset

function Reset ()

Overrides: PlayerReplicationInfo.Reset