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UE2:ASPlayerReplicationInfo (UT2004)
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| Object >> Actor >> Info >> ReplicationInfo >> PlayerReplicationInfo >> TeamPlayerReplicationInfo >> xPlayerReplicationInfo >> ASPlayerReplicationInfo |
Contents |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ASPlayerReplicationInfo Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] bAutoRespawn
Type: bool
for reinforcements
[edit] bTeleportToSpawnArea
Type: bool
Player can teleport to new spawn area
[edit] DestroyedVehicles
Type: byte
[edit] DisabledFinalObjective
Type: byte
[edit] DisabledObjectivesCount
Type: byte
[edit] PawnOverrideClass
Type: string
[edit] TeleportTime
Type: int
countdown until valid
[edit] TrophiesXOffset
Type: float
for drawing tropheys on scoreboard
[edit] Functions
[edit] Events
[edit] Timer
event Timer ()
Overrides: PlayerReplicationInfo.Timer
[edit] Other instance functions
[edit] CanBotTeleport
function bool CanBotTeleport (Controller C)
[edit] Reset
function Reset ()
Overrides: PlayerReplicationInfo.Reset
