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UE2:ASTurret_BallTurret (UT2004)
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Contents |
- Package:
- UT2k4AssaultFull
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ASTurret_BallTurret Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
[edit] Default values
| Property | Value |
|---|---|
| bHasRadar | True |
| bHideRemoteDriver | True |
| bRelativeExitPos | False |
| DefaultWeaponClassName | "UT2k4AssaultFull.Weapon_Turret" |
| Mesh | SkeletalMesh'AS_VehiclesFull_M.ASTurret_MotherShip2' |
| TurretBaseClass | Class'UT2k4AssaultFull.ASTurret_BallTurret_Base' |
| WeaponInfoTexture | Texture'AS_FX_TX.HUD.SpaceHUD_Weapon_Solid_Skaarj' |
[edit] Functions
[edit] Static functions
[edit] StaticPrecache
static function StaticPrecache (LevelInfo L)
Overrides: ASTurret.StaticPrecache
[edit] Instance functions
[edit] DrawWeaponInfo
Overrides: ASVehicle.DrawWeaponInfo
[edit] UpdatePrecacheMaterials
simulated function UpdatePrecacheMaterials ()
Overrides: ASTurret.UpdatePrecacheMaterials
[edit] UpdatePrecacheStaticMeshes
simulated function UpdatePrecacheStaticMeshes ()
Overrides: Actor.UpdatePrecacheStaticMeshes
