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UE2:ASVehicleFactory_Turret (UT2004)

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UT2004 Object >> Actor >> SVehicleFactory >> ASVehicleFactory >> ASVehicleFactory_Turret

Contents

Package: 
UT2k4Assault
Direct subclass:
ASVehicleFactory_LinkTurret

ASVehicleFactory_Turret Specific factory for ASTurret (MotherShip Energy turrets)

[edit] Properties

[edit] VTarray

Type: array<Trigger_ASUseAndPossess>


[edit] Default values

Property Value
AIVisibilityDist 25000.0
AmbientGlow 96
bEdShouldSnap True
bSpawnBuildEffect False
DrawScale 5.0
DrawType DT_StaticMesh
StaticMesh StaticMesh'AS_Weapons_SM.ASTurret_Editor'
VehicleClass None
VehicleClassStr "UT2k4AssaultFull.ASTurret_BallTurret"

[edit] Functions

[edit] Events

[edit] NextVehicle

event NextVehicle (Vehicle V)


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: ASVehicleFactory.PostBeginPlay


[edit] PrevVehicle

event PrevVehicle (Vehicle V)


[edit] VehicleDestroyed

event VehicleDestroyed (Vehicle V)

Overrides: ASVehicleFactory.VehicleDestroyed


[edit] VehiclePossessed

event VehiclePossessed (Vehicle V)

Overrides: ASVehicleFactory.VehiclePossessed


[edit] VehicleUnPossessed

event VehicleUnPossessed (Vehicle V)

Overrides: SVehicleFactory.VehicleUnPossessed


[edit] Other instance functions

[edit] VehicleSpawned

function VehicleSpawned ()

Overrides: ASVehicleFactory.VehicleSpawned