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UE2:AccessControlIni (UT2004)

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UT2004 Object >> Actor >> Info >> AccessControl >> AccessControlIni

Contents

Package: 
XAdmin
No known subclasses.
This class in other games:
UT2003

Class: XAdmin.AccessControlIni Parent: Engine.AccessControl

<Enter a description here>

[edit] Properties

[edit] ConfigSet

Type: GameConfigSet


[edit] CSEditor

Type: AdminBase


[edit] Default values

Property Value
AdminClass Class'XAdmin.AdminIni'
PrivClasses[0] Class'XAdmin.xKickPrivs'
PrivClasses[1] Class'XAdmin.xGamePrivs'
PrivClasses[2] Class'XAdmin.xUserGroupPrivs'
PrivClasses[3] Class'XAdmin.xExtraPrivs'

[edit] Functions

[edit] Static events

[edit] AcceptPlayInfoProperty

static event bool AcceptPlayInfoProperty (string PropertyName)

Overrides: Info.AcceptPlayInfoProperty


[edit] Events

[edit] Destroyed

event Destroyed ()

Overrides: Actor.Destroyed


[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: AccessControl.PreBeginPlay


[edit] Other instance functions

[edit] AdminEntered

function AdminEntered (PlayerController P, string Username)

Overrides: AccessControl.AdminEntered


[edit] AdminLogin

function bool AdminLogin (PlayerController P, string Username, string Password)

Overrides: AccessControl.AdminLogin


[edit] AdminLogout

function bool AdminLogout (PlayerController P)

Overrides: AccessControl.AdminLogout


[edit] AllowPriv

function bool AllowPriv (string priv)

Overrides: AccessControl.AllowPriv


[edit] CanPerform

function bool CanPerform (PlayerController P, string Action)

Overrides: AccessControl.CanPerform


[edit] GetAdminName

function string GetAdminName (PlayerController PC)

Overrides: AccessControl.GetAdminName


[edit] GetLoggedAdmin

function xAdminUser GetLoggedAdmin (PlayerController P)

Overrides: AccessControl.GetLoggedAdmin


[edit] GetUser

function xAdminUser GetUser (string uname)

Overrides: AccessControl.GetUser


[edit] InitPrivs

function InitPrivs ()

Overrides: AccessControl.InitPrivs


[edit] IsAdmin

function bool IsAdmin (PlayerController P)

Overrides: AccessControl.IsAdmin


[edit] IsLogged

function bool IsLogged (xAdminUser User)


[edit] LockConfigSet

function bool LockConfigSet (out GameConfigSet GCS, AdminBase Admin)


[edit] ReleaseConfigSet

function bool ReleaseConfigSet (out GameConfigSet GCS, AdminBase Admin)


[edit] ReportLoggedAdminsTo

function bool ReportLoggedAdminsTo (PlayerController P)


[edit] SaveAdmins

function SaveAdmins ()

Overrides: AccessControl.SaveAdmins


[edit] SetAdminFromURL

function SetAdminFromURL (string N, string P)

Overrides: AccessControl.SetAdminFromURL


[edit] SetAdminPassword

function bool SetAdminPassword (string P)

Overrides: AccessControl.SetAdminPassword


[edit] SetGamePassword

function SetGamePassword (string P)

Overrides: AccessControl.SetGamePassword


[edit] ValidLogin

function bool ValidLogin (string UserName, string Password)

Overrides: AccessControl.ValidLogin


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