I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:AccessControl (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
- Direct subclass:
- AccessControlIni
- This class in other games:
- U2, U2XMP, UDK, UE2Runtime, UT2003, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
AccessControl.
AccessControl is a helper class for GameInfo. The AccessControl class determines whether or not the player is allowed to login in the PreLogin() function, and also controls whether or not a player can enter as a spectator or a game administrator.
[edit] Constants
[edit] PROPNUM
Value: 4
[edit] Properties
[edit] ACDescText
Type: string
Array size: 4 (PROPNUM)
Modifiers: localized
Default value, index 0: "If this password is set, players will have to enter it to join this server."
Default value, index 1: "Specifies IP addresses or address ranges which have been banned."
Default value, index 2: "Password required to login with administrator privileges on this server."
Default value, index 3: "Number of seconds user must wait after an unsuccessful login attempt before able to login again."
[edit] ACDisplayText
Type: string
Array size: 4 (PROPNUM)
Modifiers: localized
Default value, index 0: "Game Password"
Default value, index 1: "Access Policies"
Default value, index 2: "Admin Password"
Default value, index 3: "Login Delay"
[edit] AdminClass
Default value: Class'Engine.Admin'
[edit] AdminName
Type: string
Modifiers: private
[edit] AdminPassword
Type: string
Modifiers: private, globalconfig
Password to receive bAdmin privileges.
[edit] AllPrivs
Type: string
[edit] BannedIDs
Modifiers: globalconfig
Holds information about how got banned
[edit] bBanByID
Type: bool
Modifiers: globalconfig
Set to true to ban by CDKey hash
[edit] bDontAddDefaultAdmin
Type: bool
[edit] bReplyToGUI
Type: bool
[edit] DefaultKickReason
Type: string
Modifiers: localized
Default value: "None specified"
[edit] GamePassword
Type: string
Modifiers: private, globalconfig
Password to enter game.
[edit] Groups
Type: xAdminGroupList
[edit] IdleKickReason
Type: string
Modifiers: localized
Default value: "Kicked for idling."
[edit] IPBanned
Type: string
Modifiers: localized
Default value: "Your IP address has been banned on this server."
[edit] IPPolicies
Modifiers: globalconfig
Default value: "ACCEPT;*"
[edit] KickedMsg
Type: string
Modifiers: localized
Default value: "You have been forcibly removed from the game."
[edit] LoggedAdmins
Type: array<AdminPlayer>
Modifiers: protected
[edit] LoginDelaySeconds
Type: float
Modifiers: globalconfig
Delay between login attempts
[edit] NeedPassword
Type: string
Modifiers: localized
Default value: "You need to enter a password to join this game."
[edit] PrivClasses
Type: array<class<xPrivilegeBase> >
Modifiers: config
[edit] PrivManagers
Type: array<xPrivilegeBase>
[edit] SessionBanned
Type: string
Modifiers: localized
Default value: "Your IP address has been banned from the current game session."
[edit] SessionBannedIDs
Modifiers: transient
[edit] SessionIPPolicies
Modifiers: transient
sjs
[edit] Users
Type: xAdminUserList
[edit] WrongPassword
Type: string
Modifiers: localized
Default value: "The password you entered is incorrect."
[edit] Structs
[edit] AdminPlayer
- xAdminUser User
- PlayerReplicationInfo PRI
[edit] Functions
[edit] Static events
[edit] GetDescriptionText
Overrides: Info.GetDescriptionText
[edit] Other static functions
[edit] FillPlayInfo
Overrides: Info.FillPlayInfo
[edit] Events
[edit] PreBeginPlay
Overrides: Actor.PreBeginPlay
