Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:AdminIni (UT2004)

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UT2004 Object >> AdminBase >> AdminIni

Contents

Package: 
XAdmin
Within class: 
PlayerController
This class in other games:
UT2003

Class: XAdmin.AdminIni Parent: Engine.Admin

TODO: Implement <cmd> help for inline help text ?

[edit] Properties

[edit] AdminUser

Type: xAdminUser


[edit] ConfigSet

Type: GameConfigSet


[edit] Msg_AddedMutator

Type: string

Modifiers: localized


Default value: "Added '%Mutator%' to used mutator list."

[edit] Msg_AlreadyEdited

Type: string

Modifiers: localized


Default value: "Game Already being edited by Someone Else"

[edit] Msg_EditFailed

Type: string

Modifiers: localized


Default value: "Failed Starting To Edit"

[edit] Msg_EditingCancelled

Type: string

Modifiers: localized


Default value: "Editing Cancelled"

[edit] Msg_EditingClass

Type: string

Modifiers: localized


Default value: "Editing %Class%"

[edit] Msg_EditingCompleted

Type: string

Modifiers: localized


Default value: "Editing Completed"

[edit] Msg_ErrAddingMutator

Type: string

Modifiers: localized


Default value: "Error Adding '%Mutator%'To Used Mutator List"

[edit] Msg_ErrRemovingMutator

Type: string

Modifiers: localized


Default value: "Error Removing '%Mutator%' from used mutator List"

[edit] Msg_FinishGameEditFirst

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before restarting the map"

[edit] Msg_FinishGameRestart

Type: string

Modifiers: localized


Default value: "You must finish your Game Edit before changing or restarting the map"

[edit] Msg_GameNoSupportBots

Type: string

Modifiers: localized


Default value: "The current Game Type does not support Bots"

[edit] Msg_MapListNeedGameEdit

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'MapList' command"

[edit] Msg_MustEndGameEdit

Type: string

Modifiers: localized


Default value: "You must end your Game Edit first"

[edit] Msg_MutNeedGameEdit

Type: string

Modifiers: localized


Default value: "You must use 'Game Edit' command before 'Mutators' commands"

[edit] Msg_NoAddNamedBot

Type: string

Modifiers: localized


Default value: "Can only add named bots once the match has started"

[edit] Msg_NoBotGameFull

Type: string

Modifiers: localized


Default value: "Cannot add a bot, game is full."

[edit] Msg_NoBotsPlaying

Type: string

Modifiers: localized


Default value: "No bots are currently playing"

[edit] Msg_NoMutatorInUse

Type: string

Modifiers: localized


Default value: "No Mutators in use"

[edit] Msg_NotEditing

Type: string

Modifiers: localized


Default value: "You are not editing Game Settings, use 'Game Edit' first"

[edit] Msg_NoUnusedMuts

Type: string

Modifiers: localized


Default value: "Found no unused mutators"

[edit] Msg_RemovedMutator

Type: string

Modifiers: localized


Default value: "Removed '%Mutator%' From Used Mutator List"

[edit] Msg_SetBotNeedVal

Type: string

Modifiers: localized


Default value: "This command requires a numeric value between 0 and 32"

[edit] Msg_StatsNoBots

Type: string

Modifiers: localized


Default value: "Cannot control bots when Worlds Stats are enabled"

[edit] NextGameType

Type: string

Modifiers: protected


[edit] NextMutators

Type: string

Modifiers: protected


[edit] xManager

Type: AccessControlIni


[edit] Functions

[edit] Exec functions

[edit] Bots

exec function Bots (string Cmd, string Extra)


[edit] Game

exec function Game (string Cmd, string Extra)


[edit] Mutators

exec function Mutators (string Cmd, string Extra)


[edit] User

exec function User (string Cmd, string Extra)


[edit] Events

[edit] Created

event Created ()

Overrides: AdminBase.Created


[edit] Other instance functions

[edit] CanPerform

protected function bool CanPerform (string priv)

Overrides: AdminBase.CanPerform


[edit] DoLogin

function DoLogin (string Username, string Password)

Overrides: AdminBase.DoLogin


[edit] DoLogout

function DoLogout ()

Overrides: AdminBase.DoLogout


[edit] DoSwitch

function DoSwitch (string URL)

Overrides: AdminBase.DoSwitch


[edit] GotoNextMap

function GotoNextMap ()

Overrides: AdminBase.GoToNextMap


[edit] MakeBotsList

function MakeBotsList (out array<xUtil.PlayerRecordBotList)


[edit] MapListCommand

function MapListCommand (string Cmd, string Extra)

Overrides: AdminBase.MaplistCommand


[edit] RestartCurrentMap

function RestartCurrentMap ()

Overrides: AdminBase.RestartCurrentMap


[edit] SendLoggedList

protected function SendLoggedList ()


[edit] SendUserList

protected function SendUserList (string mask)


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