Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:AdminIni (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- XAdmin
- Within class:
- PlayerController
- This class in other games:
- UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Class: XAdmin.AdminIni Parent: Engine.Admin
TODO: Implement <cmd> help for inline help text ?
[edit] Properties
[edit] AdminUser
Type: xAdminUser
[edit] ConfigSet
Type: GameConfigSet
[edit] Msg_AddedMutator
Type: string
Modifiers: localized
Default value: "Added '%Mutator%' to used mutator list."
[edit] Msg_AlreadyEdited
Type: string
Modifiers: localized
Default value: "Game Already being edited by Someone Else"
[edit] Msg_EditFailed
Type: string
Modifiers: localized
Default value: "Failed Starting To Edit"
[edit] Msg_EditingCancelled
Type: string
Modifiers: localized
Default value: "Editing Cancelled"
[edit] Msg_EditingClass
Type: string
Modifiers: localized
Default value: "Editing %Class%"
[edit] Msg_EditingCompleted
Type: string
Modifiers: localized
Default value: "Editing Completed"
[edit] Msg_ErrAddingMutator
Type: string
Modifiers: localized
Default value: "Error Adding '%Mutator%'To Used Mutator List"
[edit] Msg_ErrRemovingMutator
Type: string
Modifiers: localized
Default value: "Error Removing '%Mutator%' from used mutator List"
[edit] Msg_FinishGameEditFirst
Type: string
Modifiers: localized
Default value: "You must finish your Game Edit before restarting the map"
[edit] Msg_FinishGameRestart
Type: string
Modifiers: localized
Default value: "You must finish your Game Edit before changing or restarting the map"
[edit] Msg_GameNoSupportBots
Type: string
Modifiers: localized
Default value: "The current Game Type does not support Bots"
[edit] Msg_MapListNeedGameEdit
Type: string
Modifiers: localized
Default value: "You must use 'Game Edit' command before 'MapList' command"
[edit] Msg_MustEndGameEdit
Type: string
Modifiers: localized
Default value: "You must end your Game Edit first"
[edit] Msg_MutNeedGameEdit
Type: string
Modifiers: localized
Default value: "You must use 'Game Edit' command before 'Mutators' commands"
[edit] Msg_NoAddNamedBot
Type: string
Modifiers: localized
Default value: "Can only add named bots once the match has started"
[edit] Msg_NoBotGameFull
Type: string
Modifiers: localized
Default value: "Cannot add a bot, game is full."
[edit] Msg_NoBotsPlaying
Type: string
Modifiers: localized
Default value: "No bots are currently playing"
[edit] Msg_NoMutatorInUse
Type: string
Modifiers: localized
Default value: "No Mutators in use"
[edit] Msg_NotEditing
Type: string
Modifiers: localized
Default value: "You are not editing Game Settings, use 'Game Edit' first"
[edit] Msg_NoUnusedMuts
Type: string
Modifiers: localized
Default value: "Found no unused mutators"
[edit] Msg_RemovedMutator
Type: string
Modifiers: localized
Default value: "Removed '%Mutator%' From Used Mutator List"
[edit] Msg_SetBotNeedVal
Type: string
Modifiers: localized
Default value: "This command requires a numeric value between 0 and 32"
[edit] Msg_StatsNoBots
Type: string
Modifiers: localized
Default value: "Cannot control bots when Worlds Stats are enabled"
[edit] NextGameType
Type: string
Modifiers: protected
[edit] NextMutators
Type: string
Modifiers: protected
[edit] xManager
Type: AccessControlIni
[edit] Functions
[edit] Exec functions
[edit] Bots
[edit] Game
[edit] Mutators
[edit] User
[edit] Events
[edit] Created
Overrides: AdminBase.Created
[edit] Other instance functions
[edit] CanPerform
Overrides: AdminBase.CanPerform
[edit] DoLogin
Overrides: AdminBase.DoLogin
[edit] DoLogout
Overrides: AdminBase.DoLogout
[edit] DoSwitch
Overrides: AdminBase.DoSwitch
[edit] GotoNextMap
Overrides: AdminBase.GoToNextMap
[edit] MakeBotsList
[edit] MapListCommand
Overrides: AdminBase.MaplistCommand
[edit] RestartCurrentMap
Overrides: AdminBase.RestartCurrentMap
