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UE2:AmbientSound (U2)

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U2 Object >> Actor >> Keypoint >> AmbientSound

Contents

Package: 
Engine
Direct subclass:
SoundHolder
This class in other games:
RTNP, U1, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Ambient sound, sits there and emits its sound. This class is no different than placing any other actor in a level and setting its ambient sound.

[edit] Default values

Property Value
RemoteRole ROLE_None
SoundVolume 190
Texture Texture'Engine.S_Ambient'