Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:AmbientSound (UT2003)
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Contents |
- Package:
- Engine
- No known subclasses.
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2004, UT3
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Ambient sound -- Extended to support random interval sound emitters (gam). Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.
[edit] Properties
[edit] Property group 'Sound'
[edit] SoundEmitters
Type: array<SoundEmitter>
[edit] Internal variables
[edit] AmbientVolume
Type: float
Modifiers: globalconfig
ambient volume multiplier (scaling)
Default value: 0.3
[edit] Default values
| Property | Value |
|---|---|
| bNoDelete | True |
| bStatic | False |
| RemoteRole | ROLE_None |
| SoundRadius | 100.0 |
| SoundVolume | 100 |
| Texture | S_Ambient |
