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UE2:AmbushPoint (UE2Runtime)
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| Object >> Actor >> NavigationPoint >> AmbushPoint |
Contents |
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Ambushpoint.
Properties
Property group 'AmbushPoint'
bSniping
Type: bool
bots should snipe from this position
SightRadius
Type: float
How far bot at this point should look for enemies
Default value: 5000.0
Internal variables
lookdir
Type: Object.Vector
survivecount
Type: byte
used when picking ambushpoint
Default values
| Property | Value |
|---|---|
| bDirectional | True |
| bObsolete | True |
| SoundVolume | 128 |
Events
PreBeginPlay
event PreBeginPlay ()
Overrides: Actor.PreBeginPlay
