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UE2:BioAmmoPickup (UT2004)

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UT2004 Object >> Actor >> Pickup >> Ammo >> UTAmmoPickup >> BioAmmoPickup

Contents

Package: 
XWeapons
This class in other games:
UT2003

null

[edit] Default values

Property Value
AmmoAmount 20
CollisionHeight 8.25
DrawType DT_StaticMesh
InventoryType Class'XWeapons.BioAmmo'
MaxDesireability 0.32
PickupForce "FlakAmmoPickup"
PickupMessage "You picked up some Bio-Rifle ammo"
PickupSound Sound'PickupSounds.FlakAmmoPickup'
PrePivot
Member Value
Z 10.5
StaticMesh StaticMesh'WeaponStaticMesh.BioAmmoPickup'

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


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