Gah - a solution with more questions. – EntropicLqd
UE2:BlockAll (UE2Runtime)
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Blocks all actors from passing.
Default values
| Property | Value |
|---|---|
| bBlockActors | True |
| bBlockPlayers | True |
| bCollideActors | True |
| bObsolete | True |
| bWorldGeometry | True |
