I'm a doctor, not a mechanic
UE2:Bot (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Controller >> AIController >> ScriptedController >> Bot |
Contents |
- Package:
- UnrealGame
- Direct subclass:
- XBot
- This class in other games:
- UT, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Bot.
[edit] Constants
[edit] MAXSTAKEOUTDIST
Value: 2000
[edit] ENEMYLOCATIONFUZZ
Value: 1200
[edit] TACTICALHEIGHTADVANTAGE
Value: 320
[edit] MINSTRAFEDIST
Value: 200
[edit] MINVIEWDIST
Value: 200
[edit] Properties
[edit] Property group 'Bot'
[edit] OrderNames
Type: name
Array size: 16
Default value, index 0: 'Defend'
Default value, index 1: 'Hold'
Default value, index 10: 'Attack'
Default value, index 11: 'Defend'
Default value, index 12: 'Attack'
Default value, index 13: 'Follow'
Default value, index 14: 'FreeLance'
[edit] Internal variables
[edit] Default values
| Property | Value |
|---|---|
| bIsPlayer | True |
| FovAngle | 85.0 |
| OldMessageTime | -100.0 |
| PlayerReplicationInfoClass | Class'UnrealGame.TeamPlayerReplicationInfo' |
| RemoteRole | ROLE_None |
[edit] Enums
[edit] EScriptFollow
- FOLLOWSCRIPT_IgnoreAllStimuli
- FOLLOWSCRIPT_IgnoreEnemies
- FOLLOWSCRIPT_StayOnScript
- FOLLOWSCRIPT_LeaveScriptForCombat
[edit] Functions
[edit] Events
[edit] AllowDetourTo
Overrides: Controller.AllowDetourTo
[edit] Desireability
Overrides: Controller.Desireability
[edit] Destroyed
Overrides: Controller.Destroyed
[edit] HearNoise
Overrides: Controller.HearNoise
[edit] NotifyBump
Overrides: Controller.NotifyBump
[edit] NotifyLanded
Overrides: Controller.NotifyLanded
[edit] NotifyMissedJump
Overrides: Controller.NotifyMissedJump
[edit] NotifyPhysicsVolumeChange
Overrides: Controller.NotifyPhysicsVolumeChange
[edit] PostBeginPlay
Overrides: Controller.PostBeginPlay
[edit] SeePlayer
Overrides: Controller.SeePlayer
[edit] SetupSpecialPathAbilities
Overrides: Controller.SetupSpecialPathAbilities
[edit] SoakStop
Overrides: Controller.SoakStop
[edit] Trigger
Overrides: AIController.Trigger
[edit] Other instance functions
[edit] States
See Bot states.
