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UE2:CameraEffect (UT2003)

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UT2003 Object >> CameraEffect

Contents

Package: 
Engine
Known direct subclasses:
CameraOverlay, MotionBlur
This class in other games:
U2, UE2Runtime, UT2004

null

[edit] Properties

[edit] Alpha

Type: float

Used to transition camera effects. 0 = no effect, 1 = full effect

Default value: 1.0

[edit] cameraeffect_dummy

Type: int


[edit] FinalEffect

Type: bool

Forces the renderer to ignore effects on the stack below this one.

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