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UE2:CameraEffect (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> CameraEffect |
- Package:
- Engine
- Direct subclasses:
- CameraOverlay, MotionBlur
- This class in other games:
- U2, UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Alpha
Type: float
Used to transition camera effects. 0 = no effect, 1 = full effect
Default value: 1.0
[edit] cameraeffect_dummy
Type: int
[edit] FinalEffect
Type: bool
Forces the renderer to ignore effects on the stack below this one.
