Mostly Harmless

UE2:ExtendedConsole (UE2Runtime)

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UE2Runtime Object >> Interactions >> Interaction >> Console >> ExtendedConsole

Contents

Package: 
GUI
No known subclasses.
This class in other games:
UT2003, UT2004

(C) 2002, Epic Games

[edit] Properties

[edit] AddedCurrentHead

Type: string

Modifiers: localized


Default value: "Added Server:"

[edit] AddedCurrentTail

Type: string

Modifiers: localized


Default value: "To Favorites!"

[edit] bConsoleHotKey

Type: bool


[edit] bCtrl

Type: bool


[edit] bSpeechMenuUseLetters

Type: bool

Modifiers: config


[edit] bSpeechMenuUseMouseWheel

Type: bool

Modifiers: config


Default value: True

[edit] ConsoleSoundVol

Type: float


Default value: 0.3

[edit] HighlightRow

Type: int


[edit] LastConnectedServer

Type: string


[edit] LastURL

Type: string


[edit] LetterKeys

Type: Interactions.EInputKey

Array size: 10

Modifiers: config


Default value, index 0: IK_Q

Default value, index 1: IK_W

Default value, index 2: IK_E

Default value, index 3: IK_R

Default value, index 4: IK_A

Default value, index 5: IK_S

Default value, index 6: IK_D

Default value, index 7: IK_F

Default value, index 8: IK_Z

Default value, index 9: IK_X

[edit] MaxScrollbackSize

Type: int

Modifiers: globalconfig


Default value: 128

[edit] NumberKeys

Type: Interactions.EInputKey

Array size: 10


Default value, index 0: IK_0

Default value, index 1: IK_1

Default value, index 2: IK_2

Default value, index 3: IK_3

Default value, index 4: IK_4

Default value, index 5: IK_5

Default value, index 6: IK_6

Default value, index 7: IK_7

Default value, index 8: IK_8

Default value, index 9: IK_9

[edit] PasswordPromptMenu

Type: string

Modifiers: config


[edit] SavedPasswords

Type: array<StoredPassword>

Modifiers: config


[edit] SBHead

Type: int


[edit] SBPos

Type: int

Where in the scrollback buffer are we

[edit] Scrollback

Type: array<string>


[edit] Structs

[edit] ChatStruct

string Message 
int team 

[edit] StoredPassword

string Server 
string Password 

[edit] Functions

[edit] Exec functions

[edit] CLS

exec function CLS ()


[edit] ConsoleClose

exec function ConsoleClose ()


[edit] ConsoleOpen

exec function ConsoleOpen ()


[edit] ConsoleToggle

exec function ConsoleToggle ()


[edit] Events

[edit] ConnectFailure

event ConnectFailure (string FailCode, string URL)


[edit] KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


[edit] Message

event Message (coerce string Msg, float MsgLife)

Overrides: Console.Message


[edit] NativeConsoleOpen

event NativeConsoleOpen ()

Overrides: Console.NativeConsoleOpen


[edit] NotifyLevelChange

event NotifyLevelChange ()

Overrides: Console.NotifyLevelChange


[edit] Other instance functions

[edit] PlayConsoleSound

function PlayConsoleSound (Sound S)


[edit] PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender


[edit] States

[edit] ConsoleVisible

[edit] ConsoleVisible.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] ConsoleVisible.EndState

event EndState ()

Overrides: Object.EndState (global)


[edit] ConsoleVisible.KeyEvent

event bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


[edit] ConsoleVisible.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


[edit] ConsoleVisible.PostRender

function PostRender (Canvas Canvas)

Overrides: PostRender (global)


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