Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:CinematicHud (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealGame
- This class in other games:
- UT2004
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Class: UnrealGame.CinematicHud Parent: Engine.HUD
This is the hud used for Cinematic sequences
[edit] Properties
[edit] bHideScope
Type: bool
Default value: True
[edit] bInitialized
Type: bool
[edit] Delta
Type: float
[edit] Scale
Type: float
[edit] SubTitle
Type: string
[edit] SubTitleKillTime
Type: float
[edit] xOffsets
Type: float
Array size: 2
[edit] xRates
Type: float
Array size: 2
[edit] yOffsets
Type: float
Array size: 2
[edit] yRates
Type: float
Array size: 2
[edit] Default values
| Property | Value |
|---|---|
| FontArrayNames[0] | "UT2003Fonts.jFontLarge1024x768" |
| FontArrayNames[1] | "UT2003Fonts.jFontLarge800x600" |
| FontArrayNames[2] | "UT2003Fonts.jFontLarge" |
| FontArrayNames[3] | "UT2003Fonts.jFontMedium1024x768" |
| FontArrayNames[4] | "UT2003Fonts.jFontMedium800x600" |
| FontArrayNames[5] | "UT2003Fonts.jFontMedium" |
| FontArrayNames[6] | "UT2003Fonts.jFontSmall" |
| FontArrayNames[7] | "UT2003Fonts.jFontSmallText800x600" |
| FontArrayNames[8] | "UT2003Fonts.FontSmallText" |
[edit] Functions
[edit] Events
[edit] PostRender
simulated event PostRender (Canvas Canvas)
Overrides: Hud.PostRender
[edit] Other instance functions
[edit] DrawHUD
simulated function DrawHUD (Canvas Canvas)
Overrides: Hud.DrawHud
[edit] Initialize
simulated function Initialize (Canvas Canvas)
[edit] LocalizedMessage
simulated function LocalizedMessage (class<LocalMessage> Message, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject, optional string CriticalString)
Overrides: Hud.LocalizedMessage
