I don't need to test my programs. I have an error-correcting modem.
UE2:ClientBeaconReceiver (UE2Runtime)
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| Object >> Actor >> Info >> InternetInfo >> InternetLink >> UdpLink >> UdpBeacon >> ClientBeaconReceiver |
Contents |
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ClientBeaconReceiver: Receives LAN beacons from servers.
[edit] Properties
[edit] Beacons
Type: BeaconInfo
Array size: 32
[edit] Structs
[edit] BeaconInfo
- InternetLink.IpAddr Addr
- float Time
- string Text
[edit] Functions
[edit] Events
[edit] BeginPlay
event BeginPlay ()
Overrides: UdpBeacon.BeginPlay
[edit] ReceivedText
event ReceivedText (InternetLink.IpAddr Addr, string Text)
Overrides: UdpBeacon.ReceivedText
[edit] Timer
event Timer ()
Overrides: Actor.Timer
[edit] Other instance functions
[edit] BroadcastQuery
function BroadcastQuery ()
[edit] GetBeaconAddress
Overrides: InternetInfo.GetBeaconAddress
[edit] GetBeaconCount
function int GetBeaconCount ()
[edit] GetBeaconText
Overrides: InternetInfo.GetBeaconText
