Gah - a solution with more questions. – EntropicLqd
UE2:CollisionGlider (U2XMP)
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| Object >> Force >> GeometryCollider >> CollisionGlider |
Contents |
- Package:
- ParticleSystems
- Within class:
- ParticleGenerator
- This class in other games:
- U2
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
$Author: Mfox $ $Date: 4/30/02 12:27p $ $Revision: 3 $ Name: CollisionGlider.uc Author: Aaron R Leiby Date: 23 July 2000 Description: How to use this class:
[edit] Properties
[edit] Property group 'CollisionGlider'
[edit] GlideFactor
Type: Object.Range
Modifiers: public
Default value:
| Member | Value |
|---|---|
| A | 1.5 |
| B | 1.5 |
[edit] Default values
| Property | Value | ||||||
|---|---|---|---|---|---|---|---|
| bCollisionNotify | True | ||||||
| Elasticity |
|
[edit] Events
[edit] CollisionNotification
simulated event CollisionNotification (Object.ParticleHandle P, Actor.CheckResult Hit)
Overrides: GeometryCollider.CollisionNotification
