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UE2:CollisionProxy (U2)
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CollisionProxy.uc
[edit] Properties
[edit] TouchTarget
Type: Actor
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| CollisionHeight | 1.0 |
| CollisionRadius | 1.0 |
| RemoteRole | ROLE_None |
[edit] Functions
[edit] Events
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
[edit] UnTouch
event UnTouch (Actor Other)
Overrides: Actor.UnTouch
[edit] Other instance functions
[edit] CP_SetCollision
function CP_SetCollision (optional bool bNewColActors, optional bool bNewBlockActors, optional bool bNewBlockPlayers)
[edit] CP_SetCollisionSize
[edit] CP_SetLocation
function CP_SetLocation (Object.Vector NewLocation)
[edit] CP_SetTouchTarget
function CP_SetTouchTarget (Actor NewTouchTarget)
