The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
UE2:Combiner (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] Property group 'Combiner'
[edit] AlphaOperation
Type: EAlphaOperation
Default value: AO_Use_Mask
[edit] CombineOperation
Type: EColorOperation
[edit] InvertMask
Type: bool
[edit] Mask
Type: Material
Modifiers: editinlineuse
[edit] Material1
Type: Material
Modifiers: editinlineuse
[edit] Material2
Type: Material
Modifiers: editinlineuse
[edit] Modulate2X
Type: bool
[edit] Modulate4X
Type: bool
[edit] Internal variables
[edit] combiner_dummy
Type: int
hammer padding. --ryan.
[edit] Default values
| Property | Value |
|---|---|
| MaterialType | 2 |
[edit] Enums
[edit] EAlphaOperation
- AO_Use_Mask
- AO_Multiply
- AO_Add
- AO_Use_Alpha_From_Material1
- AO_Use_Alpha_From_Material2
[edit] EColorOperation
- CO_Use_Color_From_Material1
- CO_Use_Color_From_Material2
- CO_Multiply
- CO_Add
- CO_Subtract
- CO_AlphaBlend_With_Mask
- CO_Add_With_Mask_Modulation
- CO_Use_Color_From_Mask
