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UE2:Hud (UT2004)
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(Redirected from UE2:ConsoleMessage (UT2004))
Contents |
- Package:
- Engine
- Direct subclasses:
- CinematicHud, HudBase
- This class in other games:
- UT2003
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[edit] Properties
See Hud properties.
[edit] Structs
[edit] ConsoleMessage
- string Text
- Object.Color TextColor
- float MessageLife
- PlayerReplicationInfo PRI
[edit] Delegates
[edit] OnBuildMOTD
delegate OnBuildMOTD (Hud Sender)
[edit] OnPostRender
delegate OnPostRender (Hud Sender, Canvas C)
[edit] Functions
[edit] Static native functions
[edit] StaticDrawCanvasLine
native static final function StaticDrawCanvasLine (Canvas C, float X1, float Y1, float X2, float Y2, Object.Color LineColor)
[edit] Other static functions
[edit] GetConsoleFont
[edit] GetMediumFontFor
[edit] LargerFontThan
[edit] LoadFontStatic
[edit] Exec functions
[edit] GrowHUD
exec function GrowHUD ()
[edit] NextStats
exec function NextStats ()
[edit] ShowDebug
exec function ShowDebug ()
[edit] ShowHud
exec function ShowHud ()
[edit] ShowScores
exec function ShowScores ()
[edit] ShowStats
exec function ShowStats ()
[edit] ShrinkHUD
exec function ShrinkHUD ()
[edit] Native functions
[edit] Draw3DLine
[edit] DrawCanvasLine
native final function DrawCanvasLine (float X1, float Y1, float X2, float Y2, Object.Color LineColor)
[edit] Events
[edit] AnnouncementPlayed
[edit] ConnectFailure
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] PostBeginPlay
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] PostRender
simulated event PostRender (Canvas Canvas)
[edit] WorldSpaceOverlays
simulated event WorldSpaceOverlays ()
