My program doesn't have bugs. It just develops random features.

UE2:Console (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UE2Runtime Object >> Interactions >> Interaction >> Console

Contents

Package: 
Engine
Direct subclass:
ExtendedConsole
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UT, UT2003, UT2004, UT3

Console - A quick little command line console that accepts most commands.

[edit] Constants

[edit] MaxHistory

Value: 16


[edit] Properties

[edit] bIgnoreKeys

Type: bool

Ignore Key presses until a new KeyDown is received

[edit] bTyping

Type: bool

Turn when someone is typing on the console

[edit] ConsoleKey

Type: byte

Modifiers: globalconfig

Key used to bring up the console

Default value: 192

[edit] History

Type: string

Array size: 16 (MaxHistory)

Holds the current command, and the history

[edit] HistoryBot

Type: int


Default value: -1

[edit] HistoryCur

Type: int


[edit] HistoryTop

Type: int


[edit] TypedStr

Type: string


[edit] Default values

Property Value
bRequiresTick True

[edit] Functions

[edit] Exec functions

[edit] Talk

exec function Talk ()


[edit] TeamTalk

exec function TeamTalk ()


[edit] Type

exec function Type ()


[edit] Events

[edit] Message

event Message (coerce string Msg, float MsgLife)

Overrides: Interaction.Message


[edit] NativeConsoleOpen

event NativeConsoleOpen ()


[edit] NotifyLevelChange

event NotifyLevelChange ()


[edit] Other instance functions

[edit] KeyEvent

function bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: Interaction.KeyEvent


[edit] States

[edit] Typing

[edit] Typing.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] Typing.EndState

event EndState ()

Overrides: Object.EndState (global)


[edit] Typing.KeyEvent

function bool KeyEvent (Interactions.EInputKey Key, Interactions.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


[edit] Typing.KeyType

function bool KeyType (Interactions.EInputKey Key, optional string Unicode)

Overrides: Interaction.KeyType (global)


[edit] Typing.PostRender

function PostRender (Canvas Canvas)

Overrides: Interaction.PostRender (global)


[edit] Typing.Type

exec function Type ()

Overrides: Type (global)