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UE2:Console (U2)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Console |
Contents |
- Package:
- Engine
- Known classes within Console:
- ConsolePlugIn
- Direct subclass:
- UIConsole
- This class in other games:
- RTNP, U1, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Console: A player console, associated with a viewport. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] bNoDrawWorld
Type: bool
[edit] ExecListeners
Modifiers: private
[edit] FrameX
Type: float
[edit] FrameY
Type: float
[edit] PlugIn
Modifiers: config
Must be a subclass of ConsolePlugIn
[edit] Viewport
Type: Viewport
[edit] vtblOut
Type: int
Modifiers: private, const
[edit] Enums
See Console enums.
[edit] Functions
[edit] Static functions
[edit] ShowStatusMessage
static function ShowStatusMessage (PlayerController P, coerce string Msg, optional float Time, optional Font Font, optional Object.Color Color, optional Sound Sound, optional float Volume, optional float Pitch, optional string Holder, optional string Label, optional bool bClearExisting, optional float WrapX, optional bool bReverseOrder)
[edit] Native functions
[edit] AddExecListener
native function AddExecListener (Object Listener)
[edit] ConsoleCommand
[edit] ConsoleCommandEx
[edit] RemoveExecListener
native function RemoveExecListener (Object Listener)
[edit] TextSize
[edit] Events
[edit] ConnectFailure
[edit] KeyEvent
[edit] KeyType
[edit] Message
[edit] NotifyLevelChange
event NotifyLevelChange ()
[edit] PostRender
event PostRender (Canvas C)
[edit] PreRender
event PreRender (Canvas C)
[edit] Tick
event Tick (float Delta)
[edit] VideoChange
event VideoChange ()
[edit] Other instance functions
[edit] AddString
function AddString (coerce string Msg)
[edit] ClearMessages
function ClearMessages ()
[edit] DisableDrawWorld
function DisableDrawWorld ()
[edit] EnableDrawWorld
function EnableDrawWorld ()
[edit] FormatFloat
[edit] TimedMessage
function TimedMessage (coerce string Msg, optional float Duration, optional Font Font, optional Object.Color Color, optional string Holder, optional string Label, optional bool bClearExisting, optional float WrapX, optional bool bReverseOrder)
