Cogito, ergo sum
UE2:Console (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Console |
Contents |
- Package:
- Engine
- Known classes within Console:
- ConsolePlugIn, TimeDemoPlugin
- Direct subclasses:
- DefaultConsole, UIConsole
- This class in other games:
- RTNP, U1, U2, UDK, UE2Runtime, UT, UT2003, UT2004, UT3
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
NEW: Implementation factored out to DefaultConsole.uc Console: A player console, associated with a viewport. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] bNoDrawWorld
Type: bool
[edit] ExecListeners
Modifiers: private
NEW: PlugIns are automatically added as ExecListeners. Use AddExecListener to add additional components that require exec support.
[edit] FrameX
Type: float
[edit] FrameY
Type: float
[edit] LevelLoadingPct
Type: float
[edit] PlugIn
Modifiers: config
NEW: Must be a subclass of ConsolePlugIn
Default value: Class'Engine.TimeDemoPlugin'
[edit] Viewport
Type: Viewport
[edit] vtblOut
Type: int
Modifiers: private, const
[edit] Enums
See Console enums.
[edit] Functions
[edit] Exec functions
[edit] Talk
exec function Talk ()
[edit] TeamTalk
exec function TeamTalk ()
[edit] Type
exec function Type ()
[edit] Native functions
[edit] AddExecListener
native function AddExecListener (Object Listener)
[edit] ConsoleCommand
[edit] ConsoleCommandEx
[edit] RemoveExecListener
native function RemoveExecListener (Object Listener)
[edit] TextSize
[edit] Events
[edit] ConnectFailure
[edit] KeyEvent
[edit] KeyType
[edit] Message
[edit] NotifyLevelChange
event NotifyLevelChange ()
[edit] PostRender
event PostRender (Canvas C)
[edit] PreRender
event PreRender (Canvas C)
[edit] Tick
event Tick (float Delta)
[edit] VideoChange
event VideoChange ()
[edit] Other instance functions
[edit] AddString
function AddString (coerce string Msg)
[edit] ClearMessages
function ClearMessages ()
[edit] DisableDrawWorld
function DisableDrawWorld ()
[edit] EnableDrawWorld
function EnableDrawWorld ()
[edit] FormatFloat
[edit] TimedMessage
function TimedMessage (coerce string Msg, optional float Duration, optional Font Font, optional Object.Color Color, optional string Holder, optional bool bClearExisting, optional float WrapX, optional bool bReverseOrder)
