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UE2:CoolImage (UT2004)

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UT2004 Object >> GUI >> GUIComponent >> CoolImage

Contents

Package: 
XInterface

(C) 2002, Epic Games

[edit] Properties

[edit] Property group 'CoolImage'

[edit] Image

Type: Material

The Material to Render

[edit] Internal variables

[edit] Anims

Type: array<AnimInfo>


[edit] FullAlpha

Type: int


[edit] MaxFadeTime

Type: float


[edit] MaxResetDelay

Type: float


[edit] MaxScale

Type: float


[edit] MinFadeTime

Type: float


[edit] MinResetDelay

Type: float


[edit] MinScale

Type: float


[edit] NoAnims

Type: int


[edit] Structs

[edit] AnimInfo

Modifiers: native, init

float cX 
float cY 
Current X,Y;
float Scale 
How big is the image
float FadeTime 
float Alpha 
float TargetAlpha 
How quick is the fade
float ResetDelay 
How long before it appears again
float TravelTime 

[edit] Functions

[edit] Events

[edit] InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIComponent.InitComponent


[edit] ResetItem

event ResetItem (int i)


[edit] Other instance functions

[edit] DoCollisionTest

function bool DoCollisionTest (int i)


[edit] GetPos

function GetPos (float Scale, out float X, out float y)


[edit] TestCollision

function bool TestCollision (int i, int j)