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UE2:CustomLadderInfo (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> CustomLadderInfo |
Contents |
- Package:
- XGame
- Direct subclass:
- CLOnslaught
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Base class for custom ladders
Written by Michiel Hendriks (c) 2003, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] EntryLabels
Modifiers: localized
[edit] LadderName
Type: string
Default value: "Custom Ladder"
[edit] Matches
Type: array<UT2K4MatchInfo>
[edit] Static functions
[edit] AddHistoryRecord
will be called after the default info has been added to the history record. override this to change or append additional into.
[edit] HandleRequirements
Handle match requirements, return false if a requirement has not been met
[edit] HandleSpecialEvent
called when the game was a challenge game and was not one of the default special events. Fill the GUIPages array with pages you want to be opened after this special event has been processed. Yes I know this method sucks, but it was the best I could come up with without a lot of changes in the current system.
