I'm a doctor, not a mechanic
UE2:DamTypeDestroyedVehicleRoadKill (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> DamageType >> DamTypeDestroyedVehicleRoadKill |
Contents |
- Package:
- Onslaught
This damage type is used instead of DamTypeRoadkill and DamTypePancake after the vehicle was destroyed. See ONSVehicle.DestroyedRoadKillDamageType.
[edit] Default values
| Property | Value |
|---|---|
| bExtraMomentumZ | False |
| bKUseTearOffMomentum | True |
| bLocationalHit | False |
| bNeverSevers | True |
| DeathString | "A vehicle %k destroyed crushed %o" |
| FemaleSuicide | "%o couldn't avoid the vehicle she destroyed." |
| GibModifier | 2.0 |
| GibPerterbation | 0.5 |
| MaleSuicide | "%o couldn't avoid the vehicle he destroyed." |
