My program doesn't have bugs. It just develops random features.
UE2:DamTypeExploBarrel (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> DamageType >> DamTypeExploBarrel |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
null
[edit] Default values
| Property | Value |
|---|---|
| bDetonatesGoop | True |
| bFlaming | True |
| bThrowRagdoll | True |
| DeathString | "%k took out %o with a barrel explosion." |
| FemaleSuicide | "%o was a little too close to the barrel she blew up." |
| GibPerterbation | 0.15 |
| MaleSuicide | "%o was a little too close to the barrel he blew up." |
[edit] Static functions
[edit] GetHitEffects
Overrides: DamageType.GetHitEffects
