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UE2:TerrainInfo (U2XMP)

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(Redirected from UE2:DecoInfo (U2XMP))
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U2XMP Object >> Actor >> Info >> TerrainInfo

Contents

Package: 
Engine
This class in other games:
U2, UE2Runtime, UT2003, UT2004

null

[edit] Properties

[edit] Property group 'TerrainInfo'

[edit] bNonColliding

Type: bool

NEW (mwp) Used for water surfaces, etc.

[edit] DecoLayers

Type: array<DecorationLayer>


[edit] Inverted

Type: bool


[edit] Layers

Type: TerrainLayer

Array size: 32


[edit] TerrainMap

Type: Texture


[edit] TerrainScale

Type: Object.Vector


Default value:

Member Value
X 64.0
Y 64.0
Z 64.0

[edit] Internal variables

[edit] DecoLayerData

Type: array<DecorationLayerData>

Modifiers: native, const


[edit] DecoLayerDensity

Type: float

Modifiers: globalconfig


Default value: 1.0

[edit] EdgeTurnBitmap

Type: array<int>

Modifiers: const


[edit] FaceNormals

Type: array<NormalPair>

Modifiers: native, const


[edit] HeightmapX

Type: int

Modifiers: native, const


[edit] HeightmapY

Type: int

Modifiers: native, const


[edit] OldHeightmap

Type: array<byte>

Modifiers: native, const


[edit] OldTerrainMap

Type: Texture

Modifiers: native, const


[edit] Primitive

Type: TerrainPrimitive

Modifiers: native, const


[edit] QuadVisibilityBitmap

Type: array<int>

Modifiers: const


[edit] Sectors

Type: array<TerrainSector>

Modifiers: native, const


[edit] SectorsX

Type: int

Modifiers: native, const


[edit] SectorsY

Type: int

Modifiers: native, const


[edit] SelectedVertices

Type: array<int>

Modifiers: native, const


[edit] ShowGrid

Type: int

Modifiers: native, const


[edit] ToHeightmap

Type: Object.Vector

Array size: 4

Modifiers: native, const


[edit] ToWorld

Type: Object.Vector

Array size: 4

Modifiers: native, const


[edit] Vertices

Type: array<Object.Vector>

Modifiers: native, const


[edit] Default values

Property Value
bStatic True
bStaticLighting True
bWorldGeometry True
Texture Texture'Engine.S_TerrainInfo'

[edit] Enums

[edit] ESortOrder

SORT_NoSort 
SORT_BackToFront 
SORT_FrontToBack 

[edit] ETexMapAxis

TEXMAPAXIS_XY 
TEXMAPAXIS_XZ 
TEXMAPAXIS_YZ 

[edit] Structs

[edit] DecoInfo

Object.Vector Location 
Object.Rotator Rotation 
Object.Vector Scale 
Object.Vector TempScale 
Object.Color Color 
int Distance 

[edit] DecorationLayer

int ShowOnTerrain 
Texture ScaleMap 
Texture DensityMap 
Texture ColorMap 
StaticMesh StaticMesh 
Object.RangeVector ScaleMultiplier 
Object.Range FadeoutRadius 
Object.Range DensityMultiplier 
int MaxPerQuad 
int Seed 
int AlignToTerrain 
ESortOrder DrawOrder 
int ShowOnInvisibleTerrain 

[edit] DecorationLayerData

array<DecoSectorInfo> Sectors 

[edit] DecoSectorInfo

array<DecoInfo> DecoInfo 
Object.Vector Location 
float Radius 

[edit] NormalPair

Object.Vector Normal1 
Object.Vector Normal2 

[edit] TerrainLayer

Texture Texture 
Texture AlphaMap 
float UScale 
float VScale 
float UPan 
float VPan 
ETexMapAxis TextureMapAxis 
float TextureRotation 
Object.Rotator LayerRotation 
Object.Matrix TerrainMatrix