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UE2:DecoVolumeObject (UE2Runtime)
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DecoVolumeObject.
A class that allows staticmesh actors to get spawned inside of deco volumes. These are the actors that you actually see in the level.
[edit] Default values
| Property | Value |
|---|---|
| CollisionHeight | 0.0 |
| CollisionRadius | 0.0 |
| DrawType | DT_StaticMesh |
