Gah - a solution with more questions. – EntropicLqd
UE2:DefaultConsole (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Engine
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- if 1 //NEW: Diff with Console.uc
DefaultConsole: Default implementation for Unreal's console. This is a built-in Unreal class and it shouldn't be modified.
[edit] Constants
[edit] MaxBorder
Value: 6
[edit] MaxLines
Value: 64
[edit] MaxHistory
Value: 16
[edit] TextMsgSize
Value: 128
[edit] Properties
[edit] Property group 'DefaultConsole'
[edit] ConsoleFont
Type: Font
[edit] Internal variables
[edit] bEchoToHUD
Type: bool
[edit] bNoStuff
Type: bool
[edit] Border
Type: Texture
Default value: Texture'Engine.Border'
[edit] BorderLines
Type: int
[edit] BorderPixels
Type: int
[edit] BorderSize
Type: int
[edit] bTyping
Type: bool
[edit] ConBackground
Type: Texture
Default value: Texture'Engine.ConsoleBack'
[edit] ConnectingMessage
Type: string
Modifiers: localized
Default value: "CONNECTING"
[edit] ConsoleDest
Type: float
[edit] ConsoleLines
Type: int
[edit] ConsolePos
Type: float
[edit] History
Type: string
Array size: 16
[edit] HistoryBot
Type: int
[edit] HistoryCur
Type: int
[edit] HistoryTop
Type: int
[edit] LoadingMessage
Type: string
Modifiers: localized
Default value: "LOADING"
[edit] MsgPlayer
Type: PlayerReplicationInfo
Array size: 64
[edit] MsgText
Type: string
Array size: 64
[edit] MsgTick
Type: float
Array size: 64
[edit] MsgTickTime
Type: float
[edit] MsgTime
Type: float
[edit] MsgType
Type: name
Array size: 64
[edit] NumLines
Type: int
[edit] PausedMessage
Type: string
Modifiers: localized
Default value: "PAUSED"
[edit] PrecachingMessage
Type: string
Modifiers: localized
Default value: "PRECACHING"
[edit] SavingMessage
Type: string
Modifiers: localized
Default value: "SAVING"
[edit] Scrollback
Type: int
[edit] TextLines
Type: int
[edit] TopLine
Type: int
[edit] TypedStr
Type: string
[edit] Functions
[edit] Exec functions
[edit] Talk
Overrides: Console.Talk
[edit] TeamTalk
Overrides: Console.TeamTalk
[edit] ToggleEchoToHUD
[edit] Type
Overrides: Console.Type
[edit] ViewDown
[edit] ViewUp
[edit] Events
[edit] KeyEvent
Overrides: Console.KeyEvent
[edit] Message
Overrides: Console.Message
[edit] NotifyLevelChange
Overrides: Console.NotifyLevelChange
[edit] PostRender
Overrides: Console.PostRender
[edit] Tick
Overrides: Console.Tick
[edit] Other instance functions
[edit] ClearMessages
Overrides: Console.ClearMessages
[edit] DrawConsoleView
[edit] DrawLevelAction
[edit] DrawSingleView
[edit] GetMsgPlayer
[edit] GetMsgText
[edit] GetMsgTick
[edit] GetMsgType
[edit] GetShortMessage
[edit] PrintActionMessage
[edit] SetMsgPlayer
[edit] SetMsgText
[edit] SetMsgTick
[edit] SetMsgType
[edit] States
[edit] Typing
[edit] Typing.BeginState
Overrides: Object.BeginState (global)
[edit] Typing.EndState
Overrides: Object.EndState (global)
[edit] Typing.KeyEvent
Overrides: KeyEvent (global)
[edit] Typing.KeyType
Overrides: Console.KeyType (global)
[edit] Typing.Type
Overrides: Type (global)
