Mostly Harmless
UE2:DemoRecSpectator (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Controller >> PlayerController >> UnrealPlayer >> DemoRecSpectator |
Contents |
- Package:
- UnrealGame
- This class in other games:
- RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT3
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DemoRecSpectator - spectator for demo recordings to replicate ClientMessages
[edit] Properties
[edit] bFoundPlayer
Type: bool
[edit] bTempBehindView
Type: bool
[edit] RemoteViewTarget
Type: string
Used to track targets without a controller
[edit] Default values
| Property | Value |
|---|---|
| bDemoOwner | True |
| RemoteRole | ROLE_AutonomousProxy |
[edit] Functions
[edit] Exec functions
[edit] DemoViewNextPlayer
exec function DemoViewNextPlayer ()
[edit] ViewClass
[edit] Events
[edit] PlayerCalcView
event PlayerCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)
Overrides: PlayerController.PlayerCalcView
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: UnrealPlayer.PostBeginPlay
[edit] Other instance functions
[edit] InitPlayerReplicationInfo
function InitPlayerReplicationInfo ()
Overrides: Controller.InitPlayerReplicationInfo
[edit] States
[edit] Spectating
Inherits from: PlayerController.Spectating
Modifiers: auto
[edit] Spectating.PlayerTick
event PlayerTick (float DeltaTime)
Overrides: PlayerController.PlayerTick (global)
[edit] Spectating.AltFire
exec function AltFire (optional float F)
Overrides: PlayerController.Spectating.AltFire
[edit] Spectating.Fire
exec function Fire (optional float F)
Overrides: PlayerController.Spectating.Fire
