Mostly Harmless

UE2:DemoRecSpectator (UT2004)

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UT2004 Object >> Actor >> Controller >> PlayerController >> UnrealPlayer >> DemoRecSpectator

Contents

Package: 
UnrealGame
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT3

DemoRecSpectator - spectator for demo recordings to replicate ClientMessages

[edit] Properties

[edit] bFoundPlayer

Type: bool


[edit] bTempBehindView

Type: bool


[edit] RemoteViewTarget

Type: string

Used to track targets without a controller

[edit] Default values

Property Value
bDemoOwner True
RemoteRole ROLE_AutonomousProxy

[edit] Functions

[edit] Exec functions

[edit] DemoViewNextPlayer

exec function DemoViewNextPlayer ()


[edit] ViewClass

exec function ViewClass (class<ActoraClass, optional bool bQuiet, optional bool bCheat)


[edit] Events

[edit] PlayerCalcView

event PlayerCalcView (out Actor ViewActor, out Object.Vector CameraLocation, out Object.Rotator CameraRotation)

Overrides: PlayerController.PlayerCalcView


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: UnrealPlayer.PostBeginPlay


[edit] Other instance functions

[edit] InitPlayerReplicationInfo

function InitPlayerReplicationInfo ()

Overrides: Controller.InitPlayerReplicationInfo


[edit] States

[edit] Spectating

Inherits from: PlayerController.Spectating

Modifiers: auto

[edit] Spectating.PlayerTick

event PlayerTick (float DeltaTime)

Overrides: PlayerController.PlayerTick (global)


[edit] Spectating.AltFire

exec function AltFire (optional float F)

Overrides: PlayerController.Spectating.AltFire


[edit] Spectating.Fire

exec function Fire (optional float F)

Overrides: PlayerController.Spectating.Fire


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