Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE2:DynamicBlockingVolume (U2)

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U2 Object >> Actor >> Brush >> Volume >> BlockingVolume >> DynamicBlockingVolume

Contents

Package: 
Legend
Direct subclasses:
ForceWall, IconNodeTouchProxy
This class in other games:
UDK, UT3

$Author: Mfox $ $Date: 1/29/03 4:25p $ $Revision: 25 $

[edit] Default values

Property Value
bCanMantle False
bCollideWorld True
bDynamicWorldGeometry True
bNoDelete False
bStatic False
CollisionHeight 0.0
CollisionRadius 0.0
DrawType DT_None
RemoteRole ROLE_None
Texture None

[edit] Native functions

[edit] SetFaces

native function SetFaces (array<Actor.FaceFaces)