My program doesn't have bugs. It just develops random features.

UE2:DynamicProjector (U2)

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U2 Object >> Actor >> Projector >> DynamicProjector

Contents

Package: 
Engine
This class in other games:
UE2Runtime, UT2003, UT2004

null

Default values

Property Value
bDynamicAttach True
bStatic False

Events

Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick