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UE2:Brush (UE2Runtime)

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UE2Runtime Object >> Actor >> Brush

Contents

Package: 
Engine
Direct subclass:
Volume
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UT, UT2003, UT2004, UT3

The brush class. This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] Property group 'Brush'

[edit] bColored

Type: bool


[edit] BrushColor

Type: Object.Color


[edit] CsgOper

Type: ECsgOper


[edit] PolyFlags

Type: int


[edit] Internal variables

[edit] MainScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0

[edit] PostPivot

Type: Object.Vector


[edit] PostScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0

[edit] TempScale

Type: Object.Scale


Default value:

Member Value
Scale
Member Value
X 1.0
Y 1.0
Z 1.0

[edit] UnusedLightMesh

Type: Object

Modifiers: const


[edit] Default values

Property Value
bEdShouldSnap True
bFixedRotationDir True
bHidden True
bNoDelete True
bStatic True
DrawType DT_Brush

[edit] Enums

[edit] ECsgOper

CSG_Active 
Active brush.
CSG_Add 
Add to world.
CSG_Subtract 
Subtract from world.
CSG_Intersect 
Form from intersection with world.
CSG_Deintersect 
Form from negative intersection with world.