I love the smell of UnrealEd crashing in the morning. – tarquin
UE2:EFFECT_CASTLE_SHORTPASSAGE (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> I3DL2Listener >> EFFECT_CASTLE_SHORTPASSAGE |
Contents |
- Package:
- Gameplay
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_CASTLE_SHORTPASSAGE
[edit] Default values
| Property | Value |
|---|---|
| DecayLFRatio | 0.31 |
| DecayTime | 2.32 |
| EchoDepth | 0.08 |
| EchoTime | 0.138 |
| EnvironmentDiffusion | 0.89 |
| EnvironmentSize | 8.3 |
| HFReference | 5168.6 |
| LFReference | 139.5 |
| Reflections | -100 |
| Reverb | -500 |
| ReverbDelay | 0.023 |
| RoomHF | -1000 |
| RoomLF | -2000 |
