My program doesn't have bugs. It just develops random features.
UE2:EFFECT_ICEPALACE_HALL (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> I3DL2Listener >> EFFECT_ICEPALACE_HALL |
Contents |
- Package:
- Legend
- This class in other games:
- U2, UE2Runtime, UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_ICEPALACE_HALL
[edit] Default values
| Property | Value |
|---|---|
| AirAbsorptionHF | 0.0 |
| DecayHFRatio | 1.53 |
| DecayLFRatio | 0.38 |
| DecayTime | 5.49 |
| EchoDepth | 0.11 |
| EchoTime | 0.226 |
| EnvironmentDiffusion | 0.76 |
| EnvironmentSize | 2.9 |
| HFReference | 12428.5 |
| LFReference | 99.6 |
| Reflections | -1900 |
| ReflectionsDelay | 0.054 |
| Reverb | -1400 |
| ReverbDelay | 0.052 |
| RoomHF | -700 |
| RoomLF | -500 |
