Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:EFFECT_PREFAB_SCHOOLROOM (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> I3DL2Listener >> EFFECT_PREFAB_SCHOOLROOM |
Contents |
- Package:
- Gameplay
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2003
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
EFFECT_PREFAB_SCHOOLROOM
[edit] Default values
| Property | Value |
|---|---|
| AirAbsorptionHF | 0.0 |
| DecayHFRatio | 0.45 |
| DecayLFRatio | 0.18 |
| DecayTime | 0.98 |
| EchoDepth | 0.14 |
| EchoTime | 0.095 |
| EnvironmentDiffusion | 0.69 |
| EnvironmentSize | 1.86 |
| HFReference | 7176.9 |
| LFReference | 211.2 |
| Reflections | 300 |
| ReflectionsDelay | 0.017 |
| Reverb | 0 |
| ReverbDelay | 0.015 |
| Room | -1100 |
| RoomHF | -400 |
| RoomLF | -600 |
