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UE2:KHinge (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
(Redirected from UE2:EHingeType (U2XMP))
| Object >> Actor >> KActor >> KConstraint >> KHinge |
Contents |
- Package:
- Engine
- This class in other games:
- U2, UE2Runtime, UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The Hinge joint class.
[edit] Properties
[edit] Property group 'KarmaConstraint'
[edit] KAltDesiredAngle
Type: float
65535 = 360 degrees
[edit] KDamping
Type: float
[edit] KDesiredAngle
Type: float
65535 = 360 degrees
[edit] KDesiredAngVel
Type: float
65535 = 1 rotation per second
[edit] KHingeType
Type: EHingeType
[edit] KMaxTorque
Type: float
[edit] KProportionalGap
Type: float
Default value: 8200.0
[edit] KStiffness
Type: float
Default value: 50.0
[edit] Internal variables
[edit] KCurrentAngle
Type: float
Modifiers: const
[edit] KUseAltDesired
Type: bool
[edit] Default values
| Property | Value |
|---|---|
| bDirectional | True |
| Texture | Texture'Engine.S_KHinge' |
[edit] Enums
[edit] EHingeType
- HT_Normal
- HT_Springy
- HT_Motor
- HT_Controlled
[edit] States
[edit] ControlDesired
[edit] ControlDesired.Trigger
Overrides: Actor.Trigger (global)
[edit] ControlDesired.UnTrigger
Overrides: Actor.UnTrigger (global)
[edit] ControlMotor
[edit] ControlMotor.Trigger
Overrides: Actor.Trigger (global)
[edit] ControlMotor.UnTrigger
Overrides: Actor.UnTrigger (global)
[edit] Default
Modifiers: auto
[edit] ToggleDesired
[edit] ToggleDesired.Trigger
Overrides: Actor.Trigger (global)
[edit] ToggleMotor
[edit] ToggleMotor.Trigger
Overrides: Actor.Trigger (global)
