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UE2:LinkAttachment (UT2004)
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(Redirected from UE2:ELinkColor (UT2004))
| Object >> Actor >> InventoryAttachment >> WeaponAttachment >> xWeaponAttachment >> LinkAttachment |
Contents |
- Package:
- XWeapons
- Direct subclass:
- WA_LinkTurret
- This class in other games:
- UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] bReplicateLinkColor
Type: bool
[edit] LinkColor
Type: ELinkColor
[edit] Links
Type: int
[edit] MuzFlash
Type: LinkMuzFlashProj3rd
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| bAltRapidFire | True | ||||||||
| bMatchWeapons | True | ||||||||
| bRapidFire | True | ||||||||
| Mesh | Mesh'NewWeapons2004.NewLinkGun_3rd' | ||||||||
| RelativeLocation |
|
||||||||
| RelativeRotation |
|
[edit] Enums
[edit] ELinkColor
- LC_Green
- LC_Red
- LC_Blue
- LC_Gold
[edit] Functions
[edit] Events
[edit] Destroyed
simulated event Destroyed ()
Overrides: Actor.Destroyed
[edit] ThirdPersonEffects
simulated event ThirdPersonEffects ()
Overrides: xWeaponAttachment.ThirdPersonEffects
[edit] Other instance functions
[edit] SetLinkColor
simulated function SetLinkColor (ELinkColor NewColor)
[edit] UpdateLinkColor
simulated function UpdateLinkColor ()
