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UE2:SpriteEmitter (UT2003)
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(Redirected from UE2:EParticleDirectionUsage (UT2003))
| Object >> ParticleEmitter >> SpriteEmitter |
Contents |
- Package:
- Engine
- This class in other games:
- U2XMP, UE2Runtime, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Emitter: An Unreal Sprite Particle Emitter.
[edit] Properties
[edit] Property group 'Sprite'
[edit] ProjectionNormal
Type: Object.Vector
Default value:
| Member | Value |
|---|---|
| X | 0.0 |
| Y | 0.0 |
| Z | 1.0 |
[edit] UseDirectionAs
Type: EParticleDirectionUsage
[edit] Internal variables
[edit] RealProjectionNormal
Type: Object.Vector
Modifiers: transient
[edit] Enums
[edit] EParticleDirectionUsage
- PTDU_None
- PTDU_Up
- PTDU_Right
- PTDU_Forward
- PTDU_Normal
- PTDU_UpAndNormal
- PTDU_RightAndNormal
- PTDU_Scale
